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RTX 5080 - Resident Evil Requiem - 4K DLSS 5 + Path Tracing _ Looks Unreal_1080p

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RTX 5080 Resident Evil Requiem gameplay tested at 4K Ultra with DLSS Super Resolution Performance, Path Tracing, Multi Frame Generation 4X and DLSS 5 Neural Rendering enabled through OptiScaler. This RTX 5080 benchmark uses one consistent graphics configuration throughout the video to show real gameplay performance, image quality, FPS, 1% lows, latency and overall smoothness. No commentary, just clean Resident Evil Requiem PC gameplay with performance information displayed on-screen. Tested at 3840x2160 (4K) and captured at 4K 120 FPS with maximum recording quality. ⚙️ GAME SETTINGS ▪️ Resolution - 3840x2160 (4K) ▪️ Graphics Preset - Ultra ▪️ DLSS Super Resolution - Performance ▪️ DLSS 5 Neural Rendering - ON ▪️ Multi Frame Generation - 4X ▪️ Path Tracing - ON ▪️ NVIDIA Reflex - ON ▪️ Commentary - OFF 🧠 DLSS INFO ▪️ DLSS Version - 310.9.1 ▪️ Neural Rendering DLL - 310.8.2 ▪️ DLSS 5 Neural Rendering - ON ▪️ Multi Frame Generation - 4X ▪️ NVIDIA Driver - 616.92 Note: DLSS 5 Neural Rendering is enabled through OptiScaler in this test. Performance and image quality may differ from future official implementations or updates. 🔧 PC SPECS ▪️ CPU - Intel Core i9-13900K ▪️ GPU - NVIDIA GeForce RTX 5080 MSI VANGUARD ▪️ RAM - 32GB DDR4 3200MHz ▪️ Storage - Crucial T500 NVMe SSD ▪️ OS - Windows 11 ▪️ Controller - GameSir Cyclone 2 ▪️ Monitor - Samsung G8 OLED 4K 240 Hz
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