6 Views PremiumJan 4, 2026
19) Anti-Keres 6.Be3 Nf6 7.f4 − 7th Move Alternatives (64 variations, 19.2 avg.
1 View
0.0) Introduction (1 variation)
30 Views
0.3) Quickstarter Guide – Pin Variation (17 variations, 22.1 avg. trainable dept
5 Views
11) Scheveningen-Keres Attack − Sidelines (61 variations, 18.9 avg. trainable de
15) Taimanov 7...Nf6 8.O-O-O − 8th Move Alternatives (77 variations, 19.4 avg. t
3 Views
33) Sveshnikov − Main Line 12...O-O Introduction (49 variations, 24.9 avg. train
2) Four Knights − 9th Move Alternatives (48 variations, 24.0 avg. trainable dept
16) Taimanov 7...Nf6 8.O-O-O Ne5 (43 variations, 25.7 avg. trainable depth)
4 Views
28) Sveshnikov − Main Line 11...Ne7 (23 variations, 24.2 avg. trainable depth)
0.1) Quickstarter Guide – Four Knights (51 variations, 24.8 avg. trainable depth
9 Views
29) Sveshnikov − Main Line 11...Rb8 (42 variations, 26.0 avg. trainable depth)
12) Scheveningen-Keres Attack − Main Line 6...h6 (51 variations, 20.4 avg. train
0.6) Quickstarter Guide – Taimanov (61 variations, 19.4 avg. trainable depth)
6 Views
0.9) Quickstarter Guide – Sidelines & Early Deviations (50 variations, 16.6 avg.
38) Hyper-Accelerated Dragon 2...g6 (37 variations, 15.1 avg. trainable depth)
41) O'Kelly Variation 2...a6 (28 variations, 18.6 avg. trainable depth)
0.2) Quickstarter Guide – Kan Variation (44 variations, 18.6 avg. trainable dept
12 Views
23) Löwenthal Variation 7...Qf6 (58 variations, 21.9 avg. trainable depth)
1) Four Knights − Sidelines (50 variations, 19.8 avg. trainable depth)