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coding fighting game input management

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in this video i go over managing inputs so that you get only 1 direction and additional attack buttons from a limited set. I'm a learner working on both my own single player fighting game and a tool to make it easier for people to make their own fighting game in the Godot engine and will learn other things as i feel like it but this is the primary project for now ---------------------------------------------------------------------------------------------------------------------------------------AI disclosure: TLDR you should have the info then make your own decision AI is used sparingly and as a documentation fetcher with occasional use in code. AI of the form of coding assistance or as chat bot is used but in limited fashion if you do not like the use cases of AI in this channel / game that is fine if you would like to review my usage feel free to watch all of the live streams i have made to find where i use ai and make your own decision. If someone requests a full AI disclosure video or something like that it needs to natural hit my YouTube feed or be from a larger content creator --------------------------------------------------------------------------------------------------------------------------------------- platform links google doc https://docs.google.com/document/d/1WaJjE3Oelps1x_ZukbHU-mZNxHV5FyNA_d7BeAHt4Fs/edit?usp=sharing if you want to help advertise project feel free to like and share
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