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16. 精加工和抛光

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Argentina_VR
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17:27

01. 骨架

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16:01

03. 轮廓建模

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18:32

10 - 绿色调运用(第一部分)

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15:57

12 - 绿色调运用(第三部分)

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8:04

08 - 色彩搭配和体积练习(第二部分)

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6:05

05 - 选择模型图像

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5:45

18 - 作品框架

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8:49

06 - 我们模型的图纸

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5:17

12.耳朵细节

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6:26

07. 侧面轮廓(续)

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11:59

05. 方面

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9:37

16 - 对作品进行润色

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3:29

04. 地标和草案

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17:25

Chapter 03 铺在初始超级软陶上

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11:09

11. 眼睛

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15:51

13 - 粉色调运用(第一部分)

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27:43

05. 塑造奇幻角色

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2:17

01 入门指南

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19:47

03. 塑造笑容

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7:18

17 - 清洗基质

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