37 Views PremiumDec 17, 2023
Isn't there a bug with Wild Blade's passive? You can easily lose a lot of gold if you're not careful
36 Views
Watch the King's 12 heroes' mutation in real time in one breath, the new game King of Glory 2 is her
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Liu Bang is about to undergo a transformation, Archer's jail optimization, and adjustments coming so
37 Views
No? My Daji has both human and fox forms, and Yang Jian has the power of heaven and earth?
8 Views
Analysis of the hidden mechanics behind Yao's ultimate move—the weakest untargetable skill in the en
42 Views
King of Glory: Donghuang can kill people instantly with his ultimate move, the new version of Bloodt
17 Views
Does Kai's new skin cause his ultimate and first skill to lose damage? Can the Light and Dark forms
86 Views
New hero is basically a Trisolaran? Ultimate devours two lanes of minion waves, and the indicator co
26 Views
A mode that violates heavenly rules? Does it require five steps and breaking through layers of seals
39 Views
New season: YaoYao’s unstoppable bug is back—immune to all damage and completely ignores crowd contr
57 Views
Untargetable for 6.5 seconds? Ao Yin's skills are strong and can be cast with full movement. The ope
16 Views
Han Xin's new variant is here, featuring a super sweep attack that can instantly kill squishy enemie
33 Views
How does Zhao Yun’s passive make him immune to true damage? And what conditions are required for tru
21 Views
A 100% guide to perfect ultimate skill targeting and QWE instant casting—before you lies a breathtak
Ao Yin’s absurd mechanic ignores bushes and stealth; bugs affecting Sang Qi and A Lian have been pat
12 Views
Red Alert: Superspace Cryo Troopers perform the Great Shift of Heaven and Earth! They zip around fre
10 Views
Just stand there and go for it—why not run? Because blink only has a 120-second cooldown.
5 Views
I’ve completely mastered the rules of Honor of Kings: heroes with full mobility can astral project a
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“Artificial Four-Star Little Wizard”
Does the King of Glory secretly tweak in-game sensitivity, critical hit rate, damage, and movement s